Finally, after a months worth of delays it get's released in the UK
Introducing the Necron's and the Tau to an already considerable five playable and unique armies, and a risk-style map-based campaign, I think Ive found my game of the year
Minor problems aside (Pathfinding has gone to hell... Watching for the fourth time in a battle as my Necron Warriors stare wistfully at a tree, shooting a hellhound flame tank while ignoring the target I want them to shoot (IE: The Baneblade super heavy tank...) Got annoying quickly.
And once again, new units for old armies
Imperial space marines: Grey Knight Daemon hunters.
Your basic run-o-the-mill uber, daemon smashy close combat unit ^_^
Imperial Guard: Heavy weapon teams.
Two guys. Sand bags. Heavy weaponry.
Eldar: The Harlequin.
A secondary HQ unit that combines killing with clowns.
Yes. Seriously.
Chaos: The Daemon Prince.
At last your chaos lord can gain the gifts he deserves and ascend to a higher plane of being.
To hit things with a ten foot sword...
Orks: Flash gitz.
Orks. Big guns. Big, Assault cannon esque guns. Who infiltrate.