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 Post subject: Petpet Battles
PostPosted: Sun Jun 13, 2004 8:22 pm 
PPT Toddler
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Does anyone know when you will get a trophy for this game?
I remember I saw someone have a Trophy ? :)


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 Post subject: Re: Petpet Battles
PostPosted: Sun Jun 13, 2004 9:46 pm 
PPT Trainee
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Animefan wrote:
Does anyone know when you will get a trophy for this game?
I remember I saw someone have a Trophy ? :)


You have to get on the high-score table. Right now the minimum points you need is 21 (aka 21 more wins than losses), though you MIGHT be on it with 20.


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 Post subject: Re: Petpet Battles
PostPosted: Tue Jun 15, 2004 9:40 am 
PPT Warrior
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dog wrote:
Animefan wrote:
Does anyone know when you will get a trophy for this game?
I remember I saw someone have a Trophy ? :)


You have to get on the high-score table. Right now the minimum points you need is 21 (aka 21 more wins than losses), though you MIGHT be on it with 20.


wow, thats high, if t was 21 losses more than wins i would be first :)


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 Post subject:
PostPosted: Tue Jun 22, 2004 7:00 pm 
Newbie
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I don't think the petpet battle high scores work like that. It goes by level of your petpet and wins for the day I believe.

i.e. I win 30 battles and only have a score of 10 for a level 1 (well level 3 after winning 30 battles) petpet.

The highest possible score is 38 for some reason and there is a total of 33 possible wins a day (bug that doesn't count the actual winning battle if you win 10 in a row) even though it says 30. It seems any pet over level 20 or so can score a 38 by winning all 33 battles for the day.

This game is very buggy, open to cheating, and predictable. Don't bother trying to get a high score unless you know how to cheat it, because as soon as the scores reset at the month's start people already have a score of 38 the same day; taking all the trophies.

I offered to point out all the problems to the Neopets.com team, but they decided they didn't care when I emailed them about it.

On the upside, once your petpet hits about level 35 it can take a good 45 minutes to win a single battle, so these cheaters have to reset their petpets a lot.
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Neopets should invest some of this promotional money into making the site secure and less prone to cheaters....And fire the idiot who thought Kauvara's Code was a good idea.
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EDIT: For the average person a good strategy is start with Head Shot and keep doing that until you notice you aren't doing any damage and taking some. Switch to Body Blow and do the same. Use your shield when the opponent is 40% or below OR you are taking a lot of damage and hit 50% before the opponent goes below 80%. Doing this should take you up at least one level a day unless you get unlucky :)


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 Post subject:
PostPosted: Thu Jun 24, 2004 3:16 am 
PPT Student
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Location: Back to neopets...I guess
nivisec wrote:
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Neopets should invest some of this promotional money into making the site secure and less prone to cheaters....And fire the idiot who thought Kauvara's Code was a good idea.
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::offtopic:: Actually...it was the creator of Neopets, Adam Powell who thought it as a good idea. And the idea came from a PPT topic where people gave random ideas about finding a way to stop/slow autobuyers. It worked for a few days until autobuyers were able to counter the new protection. Then, someone (not sure if it's Adam) made it so all items were affected for a reason, instead of removing the thing. I'm not sure, I think it's the reason the database overloaded and TNT had to rewrite the restock codes(making it better, though). *shrugs*

I can't hate it, because I actually like the code thing. It helps me get more items because I'm a fast typer. I can see how it can be annoying to others, though.

::ontopic:: I used to know a way to get 38 despite the buggy scoring. It has something doing with losing once for each level up or for each day, I don't remember right.


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