Post subject: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Sun Oct 28, 2007 11:19 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 99
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
Story as of now: Cloud is standing guard/weeding Aerith’s flower garden, not just because some thoughtless person stole three of Aerith’s best flowers, but because she says so too! He takes a short break and finds a Pokeball next to where he is sitting. He tosses it into the air to free who is trapped inside and is shocked then Deoxys appears! Cloud: Impossible! We defeated you rounds ago! D Clone: ~What are you talking about? I have been trapped in that thing for almost one hundred rounds!~ Cloud: If that is true, then I freed you so, uh do something! D Clone: ~Whatever.~ The Deoxys copy flies above the stadium and unleashes a massive Hyper Beam that blasts Geno and Captain Falcon for -10 damage each. Cloud quickly returns the Deoxys copy to its Pokeball before more damage can be unleashed. The Koopalings take advantage of the confusion to strike Ganondorf, Knuckles, and Ryu (BoF) for -3 damage each. The Armos stomps Jin for -3 damage. Around the field, Nanoha, BlackRose, and Terajima Ryokou are arranging a pretty flower in their hair. They then notice that each of the others have the same flower. Nanoha, BlackRose, TR: KITE! ----------------------- Snake is contimuing to annoy his new ‘friends’. Snake: I spy, with my little eye... Kamek: Shut the hell up! Snake: No, it begins with the letter ‘Zed’. Johnson: What in the name of Sith can start with a Zed down here? Snake: That. Snake points. The others look. A Zeta Metroid roars and charges at them. The group raise their weapons and unleash on the Metroid. The beast is ripped to pieces before it reaches them. Johnson: We’re a better team than I would have thought. Snake: Excellent! Then we will have an easy time dealing with them. Kamek: Them? Snake points again. Around the group are a horde of Lizalfos and Keese with a few Darknuts and Iron Knuckles in the mix. Colonel Johnson and Kamek groan. Johnson: I wish I had my chupa-thingy.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Starting/Maximum HP = 50
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Characters Bracket A - Mon & Tues Geno-----------------------------37 ¥ Kratos Aurion-------------------38 ¥ Ness------------------------------43 Young Link---------------------47 Ganondorf-----------------------32 ¥ Liu Kang------------------------45 ¥ Prince----------------------------42 ¥ Samus Aran---------------------41 (Reflect attacks) Sol Badguy----------------------43 ¥ Edge-----------------------------46 Zero------------------------------41 (Reflect attacks) Alucard--------------------------39 ¥ (See below) Blaze-----------------------------40 Diddy Kong---------------------42 ¥ Falco Lombardi-----------------30 Fran------------------------------40 (Wed to Samanosuke) Jonathan and Charlotte--------42 (See below) Nyasu (TR)---------------------39 ¥ Pichu-----------------------------41 Pikachu--------------------------39 Purin-----------------------------39 Simon Belmont-----------------38 ¥ (See below) Soma Cruz----------------------47 ¥ (See below) Captain Falcon------------------13 Chun-li---------------------------41 Ice Climber----------------------42 Knuckles-------------------------29 ¥ Ryu (BoF)-----------------------40 ¥ Bracket B - Thur & Fri Ryu (SF)-------------------------49 Joanna Dark---------------------44 ¥ Hayabusa Ryu------------------42 Kasumi---------------------------29 Master Chief--------------------39 (Reflect attacks) Beatrix---------------------------2 Chrono---------------------------48 ¥ Fei Fong Wong-----------------40 ¥ Auron----------------------------45 ¥ Kratos---------------------------44 ¥ Kite------------------------------45 Paine-----------------------------43 ¥ Rikku----------------------------46 ¥ Saber-----------------------------47 Samanosuke---------------------45 ¥ (Wed to Fran) Sora------------------------------39 Squall Leonhart-----------------37 ¥ Terry Bogard-------------------42 ¥ Kazama Jin----------------------33 Yuki Akira----------------------43 ¥ Aerith Gainsborough-----------40 ¥ Cloud Strife---------------------39 Jeran and Lisha-----------------44 ¥ Kyle Katarn---------------------44 ¥ (Reflect attacks) Takamachi Nanoha-------------50 ¥ Tohno Shiki---------------------41 ¥ Siegfried Schtauffen------------30
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Armos Knight 3-----------------3 (B*) (Immune to Specials) Morton--------------------------3 (B*) (Immune to specials) Iggy------------------------------3 (B*) (Immune to specials) Wendy---------------------------3 (B*) (Immune to specials)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x4 - People x3, Ryu (SF) - Byakuya x2, Light, Christopher - Round 060-065, 097 Armos 1, 2 - Cloud x2 - Byakuya - Round 096 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 397 (A - 1, J - 0, M - 0, V - 1) T = 21 (Beam Saber x3) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 495 (A - 1, J - 1, M - 2, V - 3) T = 10 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 245 (A - 0, J - 1, M - 1, V - 0) T = 10 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 290
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 99 Announcements: 1: Bracket B is Active! Bracket A is Active! 2: Djinni Guide: Name - Flower; Location - Announcements; Found by - Christopher 3: Read me! Or at least the ones written by your beloved GM 4: Work in progress 5: The lost art of the list dictates: Breath, Ether, Breeze, Hail, Dew, Fog, Fever, Spark, Forge, Vine, Mold, Flint, and Vampire 6: Reorganization: By which system the character has appeared on last. Systems represented: Wii, 360, PS1-3 (yes, I was shocked that there were characters on the PS3 too), DS, GBA, Virtual Console, PSP, GCN, SNES, PC and Arcade. All of the characters that have last appeared on a Nintendo system (except Ryu (SF)) are in Bracket A. 7: Reorganization facts: Most characters on a system - DS (12); Least characters on a system - Arcade, SNES (Siegfried and Geno respectively); Number on a current-gen console (not counting Virtual Console) - 11 (Wii - 5, 360 - 4, PS3 - 2); The Lone PS3ers - Akira and Jin 8: Essentially two Faction Abilities this round since J&C’s FS is a copy of Mythology’s ability and the DS9ers get their shields. 9: Hint: Using Team Castlevania, one can quickly clear the board of the NPCs. 10: Byakuya is a ‘Poké-Master’ and earned +5 points. Also, Christopher is a ‘X Hunter’ and got +5 points himself. 11: Bracket B is Active! Bracket A is Active!
This Round's Weapons: 1 Fire Flower: -1 damage to three characters
This Round's Dresspheres (Square Enix only!): None
This Round's Specials: 1) Fei: Kokei: -7 damage to one character and -2 to Fei 2) Falco: Fire Bird: -5 damage to one character 3) Prince: Eye of the Storm: Choose one: -8 damage to one character and -3 to Prince or -3 damage to three characters and Prince 4) Joanna: Falcon 2: -4 damage to one character FS: J&C: Greatest Five: Automatic. Each Castlevania member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Jonathan and Charlotte are removed from the game for five rounds
This Round's Faction Ability: Deep Space 9ers: Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack
This Round's Stage: None
This Round's Mini-game: None
This Round's NPCs: Koopalings: Seven 5 HP NPCs appear. Each can only do -3 damage attacks. Stage does not lock. No new NPCs. They are immune to specials. +5 points per defeated Koopaling Armos Knights: Three 10 HP NPCs appear. Each can only do -3 damage attacks. Stage does not lock. No new NPCs. They are immune to specials. +10 per defeated knight
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
Post subject: Re: SSBB 3: Melancholy of SSBB [How to play on each update]
Posted: Mon Oct 29, 2007 11:45 pm
Honorary Member
Posts: 5276 Joined: Mon Sep 12, 2005 3:45 pm Location: Los Osos, CA, USA, Earth, Sol System, Milky Way Galaxy Gender:
Round 100
SSBB = Super Smash Brothers Brawl To all of those interested in joining, there are no sign ups. You can just start playing right off the bat. If you need additional help, I am here most of the time and more than willing to try to help as much as possible. Also, if you don’t play and just watch, feel free to comment on the action or the plot or anything else. Doing so is as highly encouraged as actually playing.
- Ruthenium (an isotope is 100) pic from Wiki
Story as of now: The GM is putting up a banner across his balcony. It reads ‘Happy 100!’. GM: Round 100 again! Now go! Have fun! All of the combatants look back blankly. GM: Irked. I said have fun! The GM pulls out a Wii Zapper and starts firing on the field. Everyone runs for cover. A pair of characters dive under the same cover. Kite: Safe! Kratos: Hey! You’re the guy that likes making the cute, friendly girl cry. Kite: I don’t mean to do that! Kratos: Yet still you do. Kratos throws Kite back to the arena where he gets blasted by the GM. ----------------------- Kamek has summoned up some Lakitu clouds for the group to use to flee their pursuers. Snake: Whoa. This reminds me of that time in the ‘70s when I lived at that commune... I have to flush some things... Johnson: The more I hear, the more it makes sense. Snake: What makes sense? Johnson: Nothing. A Fire Keese nearly hits Kamek but melts his cloud. The Magikoopa falls and is left to the horde. Snake: We have to go back! Johnson: He is on neither of our teams. There is no need for us to worry of him. We can make better time without him. Snake: Passes Johnson and grabs the Imperial. We all go home or no one goes home, even if they are not on our team. Now cowboy up and get back out there! Snake turns his cloud around and races back to save Kamek. Johnson turns around and flies after his ‘ally’.
Rules in the spoiler:
0500/1700 Rule: Regardless of when the last update occurred, you may make actions after 5AM/PM your time zone. There is no need to wait for an update to make an action, but it is recommended. Any actions that break this rule will not count as a legal action and will be promptly (eventually) pointed out. If you miss one of the posting periods, you will not get an extra move. I will allow posts +5 minutes in so you don’t have to rush your action.
Preferred Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the underline, red, and bold.] Example attack: ‘ Sonic attacks Link for -3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 damage and Ryu for -2 damage Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo.’
Code:
[u][Character A][/u] attacks [color=red][Character B][/color] for [b]-3 damage[/b]
Code:
[u][Character A][/u] attacks [color=red][NPC][/color] for [b]-(X) damage[/b] and [color=red][Character B][/color] for [b]-(3-X) damage[/b]
Simple Attack format: ‘[Character A] attacks [Character B] for -X damage’ [Do not forget the bold.] Example attack: ‘ Sonic attacks Link for-3 damage’ Example split attack: ‘ Chrono attacks a goomba for -1 and Ryu for -2 Example weapon use: ‘ Zelda uses a Warp Star to deal -3 damage to Mr Game & Watch and Mewtwo’
Code:
[b][Character A] attacks [Character B] for -3 Damage[/b]
Code:
[b][Character A] attacks [NPC] for -(X) damage and [Character B] for -(3-X) damage[/b]
Preferred Heal format: ‘[Character] heals for +2 HP [Do not forget the green and bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[color=green][Character][/color] heals for [b]+2 HP[/b]
Simple Heal format: ‘[Character] heals for +2 HP [Do not forget the bold.] Example heal: ‘ Kirby heals for +2 HP’
Code:
[b][Character] heals for +2 HP[/b]
Specials follow the same format where appropriate.
Specials and weapons should be used before regular attacks can be used.
Special users can defeat one 1 or 2 HP regular NPC of their choice in addition to their special use (meaning without targeting the NPC with the special).
Final Smashes (FS): FS actions are powerful, character-specific moves with special effects. They can only be activated two ways and usually involve the character being removed from the game (see below) for a short time. The FS use counter does not reset until all characters have used their FS. To activate: either use a Smash Emblem or buy it with some points. Characters that still have an available FS are marked with the Yen symbol (¥)
Removed from the Game (RFG): Unlike in Magic: The Gathering, this is not a permanent effect. Characters removed from the game cannot attack or heal but cannot be targeted. They return to play after a set amount of rounds. At least three characters will remain in play at all times.
Titles: Titles basically serve no purpose except for bragging rights. You do get a minor point boost or some other bonus effect for earning them though. Some titles will be earned via the war, but most are available during regular gameplay. Some titles are even multiple use so they can be had by many players. A list of all earned titles will be kept throughout the game. At no time will it be revealed how you earned a title so it will be a better challenge to get them. Some will carry over to the next game(s), but most are once per game.
Special Character - Gogo: Due to Gogo’s unique nature, I will post his information every round. If there are any questions, PM me, and I will willingly help. Gogo cannot attack or heal. He is active every round. He has only one special which he uses every round. Special: Mime: *Gogo copies the last action done (the post above this use). *Gogo’s user may choose new targets. *If a special was used, Gogo receives -3 damage in addition to the special’s effects. *Cannot mime FS-es or actions in the GM’s posts. *Cannot be the first action of the round. *If Gogo is not used, he automatically heals for +1 HP each round, but he starts with 30 HP at the beginning of the game. *He counts as male for gender related contests.
Faction: names, Abilities and points in spoiler:
Factions: (** = Active Ability) Castlevania: +40 - Vampire Slayer - Characters can automatically defeat two NPCs with 1, 2, or 3 HP or defeat one 4 or 5 HP NPC in addition any other actions this round Deep Space 9ers: +60 - Reflective Shields - All attacks directed at the members are reflected back to the attackers. Members can still attack Dream Land: +20 - Skill Copy - Members may use any special belonging to any [Faction] member. (Check character guide or with the GM for specials) Hyrule: +80 points - Magic Sack - Members may use any weapon unlimited times (weapon changes user after each use unless user can do unlimited attacks) (Check item guide or with the GM for items) Independent: +0 - None (duh, they have no team) Kongo Jungle: +20 - Monkey Friends - When a member is attacked, the attacker receives a -1 damage counterattack for every -2 damage dealt to member (counterattack is rounded down) Defeated - Mushroom Kingdom: +40 - Mega Mushroom - All members deal double damage for the rest of the round, but cannot use weapons. Negative side effects are doubled for members Mythology: +50 Power of Myth - Each member can make two regular attacks as well as one of the following: a weapon action; a +3 HP heal; or a third regular attack. Pokémon: +60 - Pokeball - A random, unused Pokeball is activated. Members are immune to the effects Sephiroth: +70 - Summon Sephiroth - Either: a Guard Armor or Dark Trooper appear; or Sephiroth appears for the round and deals up to -20 damage distributed among the remaining characters. Sonic: +60 - Hyper Sonic Speed - Members cannot be attacked for the rest of the round. Members may still attack. Square Enix: +200 points - Job Change - Members may use any Dressphere that is currently not being used (Check Dressphere guide or with the GM for Dresspheres). Counts as a weapon action Versus: +90 - Versus: Adrenaline Rush - Members may make unlimited actions. Special users may use their special twice (any given player may only use the special once)
Starting/Maximum HP = 50
Characters Bracket A - Mon & Tues Geno-----------------------------39 ¥ Kratos Aurion-------------------40 ¥ Ness------------------------------45 Young Link---------------------49 Ganondorf-----------------------34 ¥ Liu Kang------------------------47 ¥ Prince----------------------------41 ¥ Samus Aran---------------------43 Sol Badguy----------------------45 ¥ Edge-----------------------------48 Zero------------------------------43 Alucard--------------------------41 ¥ Blaze-----------------------------42 Diddy Kong---------------------44 ¥ Falco Lombardi-----------------32 Fran------------------------------42 (Wed to Samanosuke) Jonathan and Charlotte--------42 (RFG x5) Nyasu (TR)---------------------41 ¥ (See below) Pichu-----------------------------43 Pikachu--------------------------41 Purin-----------------------------41 Simon Belmont-----------------40 ¥ Soma Cruz----------------------49 ¥ Captain Falcon------------------2 Chun-li---------------------------43 Ice Climber----------------------44 (No attack, heal or target) Knuckles-------------------------31 ¥ Ryu (BoF)-----------------------42 ¥ Bracket B - Thur & Fri Ryu (SF)-------------------------50 Joanna Dark---------------------45 ¥ Hayabusa Ryu------------------43 Kasumi---------------------------30 Master Chief--------------------40 (Reflect attacks) Beatrix---------------------------3 Chrono---------------------------49 ¥ Fei Fong Wong-----------------41 ¥ Auron----------------------------46 ¥ Kratos---------------------------45 ¥ Kite------------------------------46 Paine-----------------------------44 ¥ Rikku----------------------------47 ¥ Saber-----------------------------48 Samanosuke---------------------46 ¥ (Wed to Fran) Sora------------------------------40 Squall Leonhart-----------------38 ¥ Terry Bogard-------------------43 ¥ Kazama Jin----------------------34 Yuki Akira----------------------44 ¥ Aerith Gainsborough-----------41 ¥ Cloud Strife---------------------40 Jeran and Lisha-----------------45 ¥ Kyle Katarn---------------------45 ¥ Takamachi Nanoha-------------50 ¥ Tohno Shiki---------------------42 ¥ Siegfried Schtauffen------------31
NPC Stats: (B-C or B*-C = Character-type Bosses (do not die immediately)) Armos Knight 3-----------------3 (B*) (Immune to Specials)
Chief of Arena Security - Commander Takuto Meyers of Angel Troupe. Your beloved referees - Reno of the Turks and Lieutenant Alexander Munro of Starfleet!
Eliminations (Victim, Character, Player, Round): Yoshi - Roy - Christopher - Round 008 Roxas - Shadow - Light - Round 022 Plusle and Minun - Shadow - Light - Round 023 King Koopa - Fox - Light - Round 024 Mario - Sonic - Light - Round 027 Roy - Mewtwo - Light - Round 028 Black Mage - Shadow - Light - Round 32 Mewtwo - Auron via Haures - Christopher - Round 033 Luigi - Auron via Haures - Christopher - Round 033 Giga Koopa - Auron via Haures - Christopher - Round 033 Guard Armor 1 - Samus - Christopher - Round 035 Mr Game & Watch - Ice Climber - Christopher - Round 039 Sonic - Shadow - Light - Round 040 Shadow - Shadow - Roxas - Round 047 Fox - Nanoha - Byakuya - Round 050 Wario - Kirby - Byakuya - Round 051 Ramza - Cloud miming Falcon - Typhoon - Round 054 Donkey Kong - Kratos - Christopher - Round 055 Tina - Ganondorf - Byakuya - Round 056 Iggy, Larry, Wendy, Ludwig, Lemmy, CC Koopa, Smithy - Pikachu, Yuna, Young Link, Gogo miming Young Link, Kratos A, X - Byakuya x6, Light - Round 060, 063, 065 x2, 071, 074, 082 Zant, Agahnim, Giant Chu-Chu, KB & LB, Helmaroc King - Pichu, Fei, ????, Simon, Ganondorf - Byakuya x5 - Round 064, 076, 07? 081, 090 Yoshi, Guard Armor A, B, Dark Trooper B, Dark Armor A, B, Sigma, P&P - Geno, Saber, Joanna, Auron, None, Chun-li, Twinrova, Metroid Prime - Typhoon, Christopher x4, None x3 - Round 064, 074, 075, 088, 091 x4 Tails - Typhoon - Round 068 Gorea, Quadraxis - Gorea, Shiron via Gaburaisu - None x2 - Round 072, 086 Mushroom Kingdom - Byakuya - Simon - Round 074 Peach - Byakuya - Simon - Round 074 Kirby - Kirby - Christopher - Round 074 Ike, Shirona, Katt, Famfrit, Reno, Leon, Isaac, Pit, Lucia, Viewtiful Joe - Kirby, Blaze, O’Malley, Sora, None, Rikku, Ganondorf, Ness, Zelda, Chun-li - Christopherx2, Typhoon x4, None x3 - Round 074, 077, 084, 086, 088, 089 x2, 090, 091 Yuna - Yuna - Typhoon - Round 074 Gogo - Gogo - Christopher - Round 077 Marth - Chun-li - Byakuya - Round 080 Link - Saber via Nerid - Round 082 Sheik - Kite via Haures - Christopher - Round 083 Deoxys - Young Link - Byakuya - Round 090 Zelda - Hayabusha Ryu - Christopher - Round 090 Silver - Aerith - Byakuya - Round 091 Koopalings x7 - People x3, Ryu (SF), Soma x3 - Byakuya x2, Light, Christopher x4 - Round 060-065, 097, 099 x3 Armos 1, 2 - Cloud x2 - Byakuya - Round 096 Jenova - Cloud - Byakuya - Round 097 X - Joanna - Christopher - Round 098
Points: Max = (USS Enterprise + Hugo’s Flight #) - (This year + Σ Lost’s #s) + (# of Ronin + (Manaphy - Leafia)) + Ge ± First Child’s Eva (A, J, M, V) T Christopher - 412 (A - 1, J - 0, M - 0, V - 1) T = 21 (Beam Saber x3) Roxas_x - 500 (max) (A - 2, J - 2, M - 1, V - 1) T = 3 Okamoto - 500 (max) (A - 0, J - 0, M - 0, V - 0) T = 1 (Free attack x2) Typhoon - 495 (A - 1, J - 1, M - 2, V - 3) T = 10 Puppy Lover - 32 (A - 0, J - 0, M - 0, V - 0) T = 0 Light - 292 (A - 0, J - 3, M - 3, V - 1) T = 6 Byakuya - 245 (A - 0, J - 1, M - 1, V - 0) T = 10 Miyu - 1 (A - 0, J - 0, M - 0, V - 0) T = 0 GM Choice - 165
Past Winners: SSBM 1 - Samus of DS9ers SSBM 2: Revenge of the Melee - Mewtwo of Team Pokémon SSBM 3: All-Stars Unite - Roy of Team Hyrule SSBB 1: The Brawl Begins - Rikku of Square Enix SSBB 2: Shadows of the Brawl - Aerith of Square Enix SSBB 3: Melancholy of SSBB - ???? SSBB 4: 100 - ????
Round 100 Announcements: 1: Bracket B is Active! Bracket A is Active! 2: Djinni Guide: Name - Fever; Location - Announcements; Found by - 3: Read me! Or at least the ones written by your beloved GM 4: Work in progress 5: The lost art of the list dictates: Breath, Ether, Breeze, Hail, Dew, Fog, Flash, Spark, Forge, Vine, Mold, Flint, and Haruhism 6: As usual with a round of this number, we have a small, simple mini-game. Keep it fun! 7: Last Specials: Saber, Kite, Alucard, Kratos, Samanosuke 8: I bought Nyasu no FS for this round, nyao. Feel free to have a lot of fun with it, nyao. 9: Sheesh! I came home early and wanted to put up the round early, but the site was down for a bit. Oh well. It is up now. 10: Bracket B is Active! Bracket A is Active!
This Round's Weapons: 1 Party Ball: Automatic. +2 HP to all characters at the start of the round.
This Round's Dresspheres (Square Enix only!): 1 Cheerleader - Cheer: Save this dressphere’s user, save the world. (Note: This is not an actual dressphere. Do not use it!) 1 Gambler 2 - Slots: Three d6 are rolled. The average of the rolls (rounded to nearest integer) is dealt to one target character. Player gains that many points
This Round's Specials: 1) Simon: Vampire Killer: -7 damage to one character and -2 damage to Simon 2) Ice Climber: Relay: Automatic. Ice Climbers cannot attack, heal or be attacked this round 3) None 4) None FS: Nyasu: FS: That is right, nyao! Automatic. Nyasu can make unlimited weapon actions and is allowed to use almost any weapon once (except Dresspheres). At the end of the round, a d20 is rolled. If 20 is rolled, a random Pokeball is activated. Nyasu is removed from the game for seven rounds.
This Round's Faction Ability: None
This Round's Stage: None
This Round's Mini-game: Round 100! We are at 100 rounds, which means we have to celebrate! Post something relating to the number 100 and receive an automatic +5 points. This can be earned for as many actions you make this round. The best entry will also receive a +25 point bonus. Titles may be earned...
This Round's NPCs: Armos Knights: Three 10 HP NPCs appear. Each can only do -3 damage attacks. Stage does not lock. No new NPCs. They are immune to specials. +10 per defeated knight
Quick but important poll! If you want to be polled (no need to enter but it is highly recommended), please post what time zone you are in, based on GMT. I am in PST which is GMT -8. This way I can keep track of double posts better. Thank you!
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