Tue Nov 09, 2004 4:53 am
Tue Nov 09, 2004 5:06 am
YesItIsh wrote:Also: what happened to sirclucky? o_0
Tue Nov 09, 2004 5:26 am
Tue Nov 09, 2004 5:32 am
Qanda wrote:They could have been converting people in the day, thus forfeiting their right to kill at night, or they could have been prevented from killing by some unknown role/secret power.
Tue Nov 09, 2004 6:47 am
Alex wrote:Just out of curiousity's sake.. are you just making a guess there? Because I'm going to assume that the role of the Mafia and the Werewolves are pretty much the same, and I don't think we had anything like that o.O
Maybe it's from all your games over at IDB
Tue Nov 09, 2004 7:35 am
Tue Nov 09, 2004 7:49 am
Qanda wrote:Alex wrote:Just out of curiousity's sake.. are you just making a guess there? Because I'm going to assume that the role of the Mafia and the Werewolves are pretty much the same, and I don't think we had anything like that o.O
Maybe it's from all your games over at IDB
Correct, over at IDB the dark roses (aka mafia) get to convert, day kill, prevent executions, PM the devil (aka criminal) other than their normal night kills. But I doubt Scott put all of them into this game... yet, Alex.Most likely it is because their target got protected.
And I don't think you are allowed to say what powers you have or do not have as a WW, Alex.
Tue Nov 09, 2004 7:59 am
Tue Nov 09, 2004 8:39 am
Tue Nov 09, 2004 10:31 am
ScottNak wrote:Well... yer allowed to say anything given that it has been said on one of the gameplay boards. Thats the rule of thumb
Tue Nov 09, 2004 1:05 pm
Tue Nov 09, 2004 1:06 pm
Tue Nov 09, 2004 1:20 pm
jellyoflight wrote:HA! WE PWN ALL!
Hurhurhurhurhur! We killed the mental one and stopped you lovely peoples from having to endure a further two killings?
THEY LOVE US!
Tue Nov 09, 2004 1:26 pm
Tue Nov 09, 2004 2:40 pm
Wind wrote:Aaargh! No! Why did the nasty wolves pick Caesara???