Haunted Woods Plot Discussion (Split #4)

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Syrill
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#61 Post by Syrill »

Magica wrote:Ack! This board went so quick that the other coords void. I apologize if they don't work for you.

garbage - 330, 325
lamppost - 240,215
chair - 235,160
mirror - 240,330

It's Bruno! :D


Thanks it worked :hug:

And it seems to matter o.O

First room - only one exit [to right] he always found a way to err...evade the chair

Second room - three exits W, E, S

IT'S BRUNO!!! :)
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#62 Post by Jiffy »

Awesome. The coordinates worked for me. =) I used the lit room with the four exits.

<3 <3 <3
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#63 Post by klh44 »

Magica, you are a genius!! :hug:
I had been clicking around for so long that finally having some co-ords to use was sheer bliss <3
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bonsgun
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#64 Post by bonsgun »

thank you Magica, finally got Bruno's head hit on the chair. Those coords really work :)
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#65 Post by CauldronCake »

Sweet!! :D ::is so relieved:: Anybody but me feel sorry for poor Bruno? I mean how many times did he have to get dizzy and sick only to hit his head on a chair and have is "grotesqueness" revealed to the world? ::pets Bruno::
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#66 Post by eyeadragon »

Did anyone get the key and chest to do anything? Or was that there just to distract us?
Please visit eyeadragon.com
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Syrill
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#67 Post by Syrill »

:P I just realized how violent we all sound:

Show me how to knock out Bruno!

Yay!! Bruno finally hit his head on a chair!

I can't get him to hit his head!

________________________________

Anyways...I was just wondering if initially that placing position would have been ideal.
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#68 Post by ggagahc »

CauldronCake wrote:Sweet!! :D ::is so relieved:: Anybody but me feel sorry for poor Bruno? I mean how many times did he have to get dizzy and sick only to hit his head on a chair and have is "grotesqueness" revealed to the world? ::pets Bruno::


XP TRUE. BUT, it evens out because he kept harassing me while I was moving in-between rooms but refused to harass me when I had the room set up and had to click that darned key FOREVER. Stupid Bruno....-_-
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#69 Post by Magica »

CauldronCake wrote:Sweet!! :D ::is so relieved:: Anybody but me feel sorry for poor Bruno? I mean how many times did he have to get dizzy and sick only to hit his head on a chair and have is "grotesqueness" revealed to the world? ::pets Bruno::


To eat garbage in who knows how long? Eww....

eyeadragon wrote:Did anyone get the key and chest to do anything? Or was that there just to distract us?


I think it was there to distract us. I tried experimenting coords with it and it didn't seem to be important to the whole monster thing.
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#70 Post by octochan »

whew, extra thanx to magica for the coords, took long enough to hit his head on the chair. I suppose we'll be able to come back to the cave to play with the key and the chest later.
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#71 Post by Mongrel »

Once you get Bruno to hit his head and reveal himself, you can't reenter the cave--trying to enter it takes you to the reveal. Which is good, because it means we won't have to place things precisely in the same spot again.
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#72 Post by DarkAngel »

Yes, thank you Magica :)

I had to go to the other lit room, and it worked. I had to click around a bit before he did all that stuff though. I was getting worried the coordinates wouldn't work for me *phew*
Merry Christmas!
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#73 Post by Gladiator888 »

Short Plot update help:
Go to the shack and you will get the locket taken away. Hit flee in terror(when you get to that point) Then hit enter scary cave. You will have to put some items in specific arrangements.First find a room with a light spot in it(there are 2 of them so if the first room doesn't work then try the other one)
Arrange the garbage DIRECTLY on top of the mirror like this.
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Then walk around until you get this message:
The mysterious, hulking creature stops and sniffs at the pile of rotten food on the floor. It picks up the food and eats it.

It seems to have an odd effect on the creature -- it's gotten all dizzy! It careens around the room.

The creature dizzily gazes at the chipped mirror -- and it seems terrified by its reflection! Whimpering, it turns and flees.



Next arrange these items like this
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Then walk around until it says this:
The mysterious, hulking creature stops and sniffs at the pile of rotten food on the floor. It picks up the food and eats it.

It seems to have an odd effect on the creature -- it's gotten all dizzy! It careens around the room.

The creature dizzily gazes at the chipped mirror -- and it seems terrified by its reflection! Whimpering, it turns and flees.


The creature doesn't look where it's going. It trips on the lamppost lying on the floor!

After a moment, the creature shakes off its dizziness and flees into another part of the cave!


That is the end of the plot update. Enjoy :D
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#74 Post by smudgeoffudge »

I finally got that to work. Thanks!
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#75 Post by Pink »

Magica wrote:Ack! This board went so quick that the other coords void. I apologize if they don't work for you.

garbage - 330, 325
lamppost - 240,215
chair - 235,160
mirror - 240,330

It's Bruno! :D


Thanks a bunch! This worked...I did try something similar to this, but not exactly this so I'm glad it worked...the Bruno/Gilly thing reminds me of the Ludo/Sarah thing from "The Labyrinth." yay!

*Labyrinth is my favorite movie, afterall...I pretty much draw comparisons to it all the time.
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