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PostPosted: Tue Oct 10, 2006 5:46 pm 
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Last thread: http://www.pinkpt.com/forum/viewtopic.php?t=29668

Comic: http://www.neopets.com/halloween/hwp/comic.phtml
Non-Flash version of comic (by Artisticka): http://www.neopets.com/~Faeryengle
NEOVIA: http://www.neopets.com/halloween/hwp/neovia.phtml?


ATTENTION

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NOTE: There is a seperate location your Quest items are stored at, the Quest Inventory. It is accessible from Neovia and presumably cannot be stolen/traded/etc.

1. Click on the burned down house (lower right part of Neovia), you will need to search the remains of the building for a Charred Locket. There seems to be 10 different places it can be hidden in (one is randomly determined for you). As you hover across the image, look at your status bar for the coordinates your cursor is at (at the end of the link, there is a ? followed by a pair of coordinates).

Chair: 67, 201
Fireplace: 80, 135
Couch End: 147, 218
Bookcase: 150, 115
Wall Crack: 175, 145
Sofa Couch: 186, 186
Broken Stair: 210, 130
Broken Boards: 235, 232
Pillow Spring: 308, 199
Table Leg: 364, 195

2. Once you have found the locket, (Don't forget to actually click the button to take it!) Gilly will be able to talk to the following people:
Leroy (Coconut Shy), Lyanka (Cork Gun), Harker (Bagatelle), Sydney (Scratch Cards).
Simply scroll down beyond the game activity to see the conversation. If you cannot see it and you have the Locket in your inventory (check) then try playing one of the games or clear your cache/refresh the pages.

Look for the following Key words in the conversation, and note the locations you found them:
A) "Why, certainly, little miss..."
B) "Amazing! I haven't seen such metalwork..."
C) "That piece of junk?"
D) "It looks familiar..."

And Revisit those places in the order listed! If done correctly, an extra piece of conversation by Gilly should come up:
"Well, it's clear no one around here is going to help me. I wonder if there might be someone deeper in the woods who could identify this locket. "

3. Return to Neovia and you can now access the Shack. Read the next chapter to the comic. (Note that you will no longer have the locket in your inventory) Return to the Shack and you will see a new option to flee. You are now in the Damp Cave. Click the "Go into the scary cave..." button, and.. you will be in a Damp Cave.

4. This cave consists of 9 rooms in a 3x3 pattern. Each cave is unique to each person! Note the items that you come across while going through the cave, you can pick up some of them!
** The Trunk and Table CANNOT be picked up
** The Lamp Post, Key, Chair, Broken Mirror, Rotten Food (from the Trash Pile) CAN.

Note that you can only pick up one thing at a time.

While you traverse the cave, there is something that will scary Gilly off. If you are scared off, you will flee to a random section of the cave (but nothing will have resetted) In order to avoid this you need to put down Rotten Food when you get the "Something seems to be following you..." message. The creature will eat it and slink away.

Go find a cave room that has a moonlit area (there may be more than one room) Place the items in the following spots:

* Garbage: 330, 325
* Mirror: 240, 330
* Lamppost: 240, 215
* Chair: 235, 160 (or alternatively try 225, 155)

When all 4 items are simultaneously in the moonlit room, you will be able to see the "monster" that is scaring you...

-----------
Any mistakes/additions should be PM'd to a Moderator to get this up quick!


Last edited by ScottNak on Wed Oct 11, 2006 3:11 am, edited 1 time in total.

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PostPosted: Tue Oct 10, 2006 6:04 pm 
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How do I stretch my browers?


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PostPosted: Tue Oct 10, 2006 6:07 pm 
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Yeup...and in about a day or two, we're gonna get the next clue :D :D

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PostPosted: Tue Oct 10, 2006 6:16 pm 
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SuzieQ wrote:
How do I stretch my browers?

Go to a corner of your browser... and drag it out...
Or Maximizing it should do the trick as well I'd imagine...


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PostPosted: Tue Oct 10, 2006 6:22 pm 
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bummer still didnt work


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PostPosted: Tue Oct 10, 2006 6:32 pm 
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Wow, thanks to whoever figured out those coordinates! :hug: And, this time, I was able to see the coordinates at the bottom after stretching my screen. There must be less data on the line than before, for the earlier step that had coordinates.

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PostPosted: Tue Oct 10, 2006 6:45 pm 
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yes I got the locket. I just clicked like crazy lol


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PostPosted: Tue Oct 10, 2006 6:56 pm 
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Ahh.. this part is a little more complicated hmm?
I can't get him to trip for the life of me.. but it'll happen.. just.. have.. to..work..harder.

EDIT: There :) Done and done! yay!

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Last edited by Hystericalanduseless on Tue Oct 10, 2006 7:02 pm, edited 1 time in total.

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PostPosted: Tue Oct 10, 2006 7:01 pm 
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I certainly hope the key and the chest don't come into play later; I didn't even touch the key....just left it where it was. hm.....

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PostPosted: Tue Oct 10, 2006 7:19 pm 
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I picked up the key and now I can't pick up anything ele. How do I get rid of it again?

EDIT: nevermind, figured it out :)

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Last edited by hallucinating on Tue Oct 10, 2006 7:23 pm, edited 1 time in total.

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PostPosted: Tue Oct 10, 2006 7:21 pm 
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hallucinating wrote:
I picked up the key and now I can't pick up anything ele. How do I get rid of it again?


Just click on the floor again. :)

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PostPosted: Tue Oct 10, 2006 7:48 pm 
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i found this to be a problem, so i'll post this. just having the stuff on the floor isn't enough. you need to refresh there in the room for a bit until the monster comes, and stuff will then proceed to happen.

Wow! that was crazy! what an insane monster!

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PostPosted: Tue Oct 10, 2006 7:55 pm 
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I"m not sure if I did it right.. I got the tripping effect and a good look at the monster, but i pressed continue or something and i returned to the room with the mirror, lamppost and chair. Nothing else happened, though. Did i do it right?

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PostPosted: Tue Oct 10, 2006 8:08 pm 
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matchbow wrote:
i found this to be a problem, so i'll post this. just having the stuff on the floor isn't enough. you need to refresh there in the room for a bit until the monster comes, and stuff will then proceed to happen.

Wow! that was crazy! what an insane monster!


I put everything where it was supposed to be, and then went searching for him, hopign to draw him into the room, and once I left the room, he appeared ate the food, looked in the mirror, ran tripped and I saw who it was.

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PostPosted: Tue Oct 10, 2006 8:09 pm 
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save_the _endangered_anim wrote:
I"m not sure if I did it right.. I got the tripping effect and a good look at the monster, but i pressed continue or something and i returned to the room with the mirror, lamppost and chair. Nothing else happened, though. Did i do it right?


Not quite. Try moving your chair around a bit.

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