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PostPosted: Sun Oct 15, 2006 7:00 am 
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Please remember the "natural" work/sleep schedule and even 'holiday' of any worker is first of all at Pacific time here in California and not typically on weekends .. and that coders are reknowned to take their work more seriously and take pride in that. They might work longer hours because they want to, and are willing to, because they are paid more or maybe even not.

I think it is most important to keep in mind that over the weekend, that TNT planned for us one full of fun, unexpected problems happened and that will take a while to fix. Their potential 'deficeit' from this (being off schedule, etc.) is much worse of a scenario than just us not being able to play. When we want, NOW! Come on now, these are unrealistic children's demands. Realize the effort and you can calculate the time to fix it. And TNT has notoriously actually exceeded our expectations on most (excepting some cancelled plots and okay the Altador Plot prizes lol).

Nonetheless, we are here now. Focus on resolution or you're not helping.

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PostPosted: Sun Oct 15, 2006 8:55 am 
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Kaebel wrote:
Didn't they do something kind of like that for NQI? Any ancients here remember when durring peak hours, NeoQuest would be down?


Yup, I remember when NeoQuest I was only available during the night hours, as I recall. Their server capacity back in the ancient days wasn't nearly what it is now. :)

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PostPosted: Sun Oct 15, 2006 12:53 pm 
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They are hard working human beings, some respects please!

I am not even a programmer, but somehow I FEEL THEIR PAIN!


I'm disappointed too, but still looking forward to getting back to the plot, whenever TNT gets it running again. :)


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PostPosted: Sun Oct 15, 2006 1:02 pm 
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I am glad that I can come here for updates and don't have to worry that my computer is not loading the page properly. So I'll go back to other things and check in later on.


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PostPosted: Sun Oct 15, 2006 1:20 pm 
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I can only hope that the plot's back up soon!! I haven't had internet since the end of the Altador plot until yesterday...so I haven't been able to start it yet. :cry: Also I feel bad for the poor people working on this glitch as I can only imagine how much more of a headache that it must be for them.

Ohwell, gives me more time to actually study chemistry ....hahahaha.... yeah right :P

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PostPosted: Sun Oct 15, 2006 3:50 pm 
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Morning all! Or afternoon, or night, whichever this may be for you! :)

Anyone having any luck getting in this morning? So far I've had that "Database issues- don't hold your breath" message every time I've peeked since the update, so I haven't been into the woods yet at all. *sniffle* ;)

Anyway, given that the problem has apparently been intermittent for some, I just wondered if anyone had actually gotten in today yet or whether its down for everyone.

*Passes around box of fresh, warm donuts and coffee (or milk if you prefer) while we wait*

:)

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PostPosted: Sun Oct 15, 2006 4:10 pm 
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_jennythegreat_ wrote:
Morning all! Or afternoon, or night, whichever this may be for you! :)

Anyone having any luck getting in this morning? So far I've had that "Database issues- don't hold your breath" message every time I've peeked since the update, so I haven't been into the woods yet at all. *sniffle* ;)

Anyway, given that the problem has apparently been intermittent for some, I just wondered if anyone had actually gotten in today yet or whether its down for everyone.

*Passes around box of fresh, warm donuts and coffee (or milk if you prefer) while we wait*

:)


We're still waiting. I'll check it every now and then, but last time I checked, I still had the same ol message.

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PostPosted: Sun Oct 15, 2006 4:20 pm 
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Poor TNT... I hope those dear staffers survive the weekend :(

It turns out the help page I used had the wrong coordinates so as soon as the plot comes back I've gotta adjust my cave items and get bruno to trip, then do the next part of the plot... Gosh, I'm really behind cause of this, was hoping to use the weekend for catch-up, but oh well :P

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PostPosted: Sun Oct 15, 2006 4:47 pm 
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wut is with the databass issues im behind on thread 7 and 8 this sucks

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PostPosted: Sun Oct 15, 2006 5:34 pm 
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Random question: Are faeries supposed to be tiny? Because they'd have to be to fit into bottles, right? But Ilere looked taller than Sophie. Or maybe certain faeries are tiny and some are larger.


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PostPosted: Sun Oct 15, 2006 5:44 pm 
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Named faeries are Uber Faeries aka much powerful then a normal faerie.

Though it does leave one to wonder... shouldn't the quest faeries be given names?


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PostPosted: Sun Oct 15, 2006 8:53 pm 
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It's back up! :D

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PostPosted: Sun Oct 15, 2006 8:53 pm 
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*cheers* The data base problem is fixed! YAY

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PostPosted: Sun Oct 15, 2006 8:54 pm 
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Drake-Dark wrote:
Named faeries are Uber Faeries aka much powerful then a normal faerie.

Though it does leave one to wonder... shouldn't the quest faeries be given names?


Whiny, Greedy, Absent Minded, Forgetful, and Tom.


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PostPosted: Sun Oct 15, 2006 9:05 pm 
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Christopher wrote:
Drake-Dark wrote:
Named faeries are Uber Faeries aka much powerful then a normal faerie.

Though it does leave one to wonder... shouldn't the quest faeries be given names?


Whiny, Greedy, Absent Minded, Forgetful, and Tom.


:roflol:

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