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PostPosted: Thu Nov 09, 2006 6:16 am 
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ggagahc wrote:
I'm so confused. For the second stage, I think I'm getting around to completing Composite #1. When I've got Composite 1 (and assuming its correct), can I just throw it in the cauldron and never think about it again, or do I have to finish up Composite #2, first? AND THEN, once I've got Composite 2, do I throw in Composite 1 and 2 into the cauldron or do I combine both composites, THEN throw it in the cauldron (if that's even possible?). Aiya this is confusing.

Finish both composites, AND THEN throw everything into the cauldron.

(And you can't combine composites)

laurenb wrote:
Does the non-relevent property number matter?


no the unspecified property(s) don't matter.

(nuts, too late to delete the double post; moderator please do so.)


Last edited by warnold on Thu Nov 09, 2006 6:18 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Nov 09, 2006 6:17 am 
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laurenb wrote:
Does the non-relevent property number matter?


no the unspecified property(s) don't matter.


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PostPosted: Thu Nov 09, 2006 6:17 am 
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Second phase:

So, do you need to use two different ingredients? I have 10 grams of grass with +42
and another 6 with +43. I tried combining them and I got "Error: Composite not found" Then I turned the second mixture into a composite, and now I only have the "Throw them all into a pot" option. Is that right, or do I need to throw composite one and composite 2 into the cauldron together? tried to understand the formula, I'm awful at math, but it looks to me that if it's an average of the ingredients then shouldn't you only need them to have the same property value when you combine them to keep it from changing?


Composite #1:
Quantity: 16 grams
Relevant property: Conjuring
Target value: +42 +/- 5

Edit: So I do have to start over with composite one then since I couldn't get the mixtures to combine.


Last edited by Huggles on Thu Nov 09, 2006 6:18 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Nov 09, 2006 6:17 am 
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So, then, are we remaking component 1 or are we simply making component 2 for Level 2?


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 Post subject:
PostPosted: Thu Nov 09, 2006 6:19 am 
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warnold wrote:
laurenb wrote:
Does the non-relevent property number matter?


no the unspecified property(s) don't matter.


SWEET! And here I was trying to make sure that was zero. That makes things easier...


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PostPosted: Thu Nov 09, 2006 6:20 am 
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aaah I just read how to combine... >_<


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 Post subject:
PostPosted: Thu Nov 09, 2006 6:22 am 
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Huggles wrote:
I tried combining them and I got "Error: Composite not found"
That error means you forgor to select the composite that you want to combine with.
Quote:
Then I turned the second mixture into a composite
Throw the second away, and get another ingredient up to the correct stats.
Quote:
it looks to me that if it's an average of the ingredients then shouldn't you only need them to have the same property value when you combine them to keep it from changing?
yep, if that's possible for you to get, that's the easy way of doing it


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PostPosted: Thu Nov 09, 2006 6:23 am 
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warnold

THAT makes sence to me

thank you

-goes to try to make the POWER go up-


Am looking to refer a few people to premium! Want a referal please contact me!

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PostPosted: Thu Nov 09, 2006 6:25 am 
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Anyone made it through level 3 yet? I'm going to bed now (It's 1:30am here). Hopefully you'll all have figured out more info by tomorrow morning.


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PostPosted: Thu Nov 09, 2006 6:31 am 
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Quote:
tried combining them and I got "Error: Composite not found"
That error means you forgor to select the composite that you want to combine with.


So how do I select it?


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PostPosted: Thu Nov 09, 2006 6:32 am 
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Location: Antarctica or space...you get the idea already.
Some things you do to ingredients actually decrease the properties of one quality.

However, this can be used to fine tune any ingredients you've overshot with.

Note: to add an ingredient to an existing composition, first CLICK ON THE COMPOSITION, THEN HIT THE COMBINE BUTTON ON THE INGREDIENT YOU WANT TO ADD.

NOTE THAT THE COMPOSITION'S QUALITIES ARE THE AVERAGE OF ALL INGREDIENTS, WITH THE INGREDIENTS IN LARGER QUANTITIES HAVING MORE EFFECT THAN THE ONES IN LESSER QUANTITIES.


Last edited by weirdguy on Thu Nov 09, 2006 6:35 am, edited 2 times in total.

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 Post subject:
PostPosted: Thu Nov 09, 2006 6:32 am 
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Huggles wrote:
Quote:
tried combining them and I got "Error: Composite not found"
That error means you forgor to select the composite that you want to combine with.


So how do I select it?


Click on the picture of the composite - you'll see a red triangle thingy - then click combine


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 Post subject:
PostPosted: Thu Nov 09, 2006 6:33 am 
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Huggles wrote:
Quote:
tried combining them and I got "Error: Composite not found"
That error means you forgor to select the composite that you want to combine with.


So how do I select it?


Just click its picture and a red arrow should appear underneath it.


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Set by that genius, WIS. THANK YOU WIS!!!!!


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 Post subject:
PostPosted: Thu Nov 09, 2006 6:34 am 
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Har. Either Firefox or Adblock is blocking it.


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 Post subject:
PostPosted: Thu Nov 09, 2006 6:36 am 
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For those who haven't seen it yet:

Quote:
Composite #1:

Special: Spectral Essence
Quantity: 25 grams

Composite #2:

Quantity: 12 grams
Relevant property: Conjuring
Target value: +82 +/- 3
Relevant property: Enchantment
Target value: +83 +/- 3

Composite 2 cannot contain more than 3 grams of any one basic ingredient.


The second one is bad enough. The first one...?!?


~Habitual over-analyzer


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