Return of Dr Sloth [Split 5]

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Siniri
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Re: Return of Dr Sloth [Split 5]

#136 Post by Siniri »

I've got 9 (level just after the one w/ 6). I can see Cylara's parents, so I think there are only four levels. I'm discovering slow and steady wins the race. Just keep moving back and forth until the guards get close enough for you to knock 'em out. I keep losing when I try to rush it...

Edit: How anticlimatic an ending!
Gorix: There they are! We found your parents, and the scout!
Cylara: Now we've got to get away. Mom! Dad! Over here!
TO BE CONTINUED...
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Re: Return of Dr Sloth [Split 5]

#137 Post by Machiito »

You don't need to knock them out. If you go for the door then you get through the level easily.

Least that's what I've been doing. XD
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Re: Return of Dr Sloth [Split 5]

#138 Post by Matrinka »

I just want to whine... ugh... the game screen is too big. Even with my massive monitor I have to scroll if I want to see the whole checkerboard. :P

This is fun... but tough. I'm only on level 4 and have already been caught a load of times. It's fun though... just worried about having to go through so many levels.
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Re: Return of Dr Sloth [Split 5]

#139 Post by Siniri »

In the last two levels, it's easier if you knock them out as you go along -- they can spot you from across the room. For the end, though, you just need to jump on the trio to save them -- you're done as soon as you do, so don't worry about getting caught when you go for them.

Matrinka, you might try changing your screen resolution to get it all on the screen. Can you see Cylara's parents in the corner of your level? If so, you're almost done (I thought I only went through 4 levels -- maybe there are 5).
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Re: Return of Dr Sloth [Split 5]

#140 Post by Matrinka »

I figured out the screen issue - I have too many toolbars on my firefox. Neopets and Stumble as well as tabbed browsing. It's my fault, not Neo's.

I don't see her parents at all - I must be on level four. I don't understand HOW to take the guards out. I can't get close enough to them. -- Never mind. I just did it. Always helps to say you CAN'T do something on a forum. It always works like a charm the next time you try.
Last edited by Matrinka on Thu Feb 07, 2008 10:55 pm, edited 1 time in total.
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Re: Return of Dr Sloth [Split 5]

#141 Post by Ange »

I'm stuck on the 6, but this is fun. :)

Im noticing each guard has a certain movement pattern.
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Re: Return of Dr Sloth [Split 5]

#142 Post by Siniri »

To take the guards out, I tried to hide behind a person and move back and forth as the guard approached. You want to avoid moving to a space where you have to move forward and back and a guard might move two spaces away from you, because you'll have to move in that column, and then he'll come running. So I used the people as a shield to time it so that I was standing next to the person and the guard was diagonally across from me (also next to the person). That way if the guard moved next to me, it gave me a chance to click on him, and then he'd disappear. Sorry I don't have pictures. I'll try with letters: X = person, G = guard, C = Cylara

Aim to get to this situation:

GX
XC

Then if G moves down, C can step on him! Hope this helps.

Try to avoid:

X
C-_-G
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Re: Return of Dr Sloth [Split 5]

#143 Post by theonlysaneone »

That third step was fun. It's much easier to learn by doing than having it explained, and it's not very hard. I'm worried that there are no more doors. I wonder if that means we're due for some battling?
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Re: Return of Dr Sloth [Split 5]

#144 Post by Matrinka »

Siniri wrote:To take the guards out, I tried to hide behind a person and move back and forth as the guard approached. You want to avoid moving to a space where you have to move forward and back and a guard might move two spaces away from you, because you'll have to move in that column, and then he'll come running. So I used the people as a shield to time it so that I was standing next to the person and the guard was diagonally across from me (also next to the person). That way if the guard moved next to me, it gave me a chance to click on him, and then he'd disappear. Sorry I don't have pictures. I'll try with letters: X = person, G = guard, C = Cylara

Aim to get to this situation:

GX
XC

Then if G moves down, C can step on him! Hope this helps.

Try to avoid:

X
C-_-G


It does help. This is actually a really fun plot step once you get the hang of it. :) I'm on my last puzzle -- I've found that patience is the key. Lay in wait to trap them... then go in for the kill. :)
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Re: Return of Dr Sloth [Split 5]

#145 Post by Siniri »

theonlysaneone wrote:That third step was fun. It's much easier to learn by doing than having it explained, and it's not very hard. I'm worried that there are no more doors. I wonder if that means we're due for some battling?

That was fun. It's almost the weekend, so I see some battling ahead (and no one around to deal with the resulting lag)! Better go equip my Mynci...

I dreamt last night that we had to play Escape to Kreludor over and over again as the next step. Battling would be much more fun.
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Re: Return of Dr Sloth [Split 5]

#146 Post by Daze »

I like this step, it is fun and challenging but also it doesn't take an Einstein to work it out.
I am so far up to level 4.

**Just took my first guard out!! :D
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Re: Return of Dr Sloth [Split 5]

#147 Post by wildkitten »

It is much more fun than the previous step :)
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Re: Return of Dr Sloth [Split 5]

#148 Post by Ange »

I'm on the last level.

It's tricky, but fun. I honestly like this!
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Re: Return of Dr Sloth [Split 5]

#149 Post by cybertrini »

Finally done, lol.

That was fun, especially after decoding the Military transmissions. I wonder if that was supposed to be the next stage, or if TNT decided to make it easier because of all the confusion in the last round?

...or is the next step going to be even worse than the last?!? ARGH!! lol
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Re: Return of Dr Sloth [Split 5]

#150 Post by Machiito »

cybertrini wrote:Finally done, lol.

That was fun, especially after decoding the Military transmissions. I wonder if that was supposed to be the next stage, or if TNT decided to make it easier because of all the confusion in the last round?

...or is the next step going to be even worse than the last?!? ARGH!! lol


I honestly think the decoder stage was to weed out all of the people to rely on strategies and answers to get through the plots. So chances are it won't be so bad as we continue.
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