Return of Dr. Sloth [Split 10]

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Pink
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Re: Return of Dr. Sloth [Split 10]

#226 Post by Pink »

this sucks...even if I do get it, the other people I'm in a group with don't...
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Re: Return of Dr. Sloth [Split 10]

#227 Post by Rubywinged »

found a petpage maybe helpful? not sure. http://neopets.com/~Zonde
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Re: Return of Dr. Sloth [Split 10]

#228 Post by Trilian8 »

it's 1 am here, too. If I leave and come back tomorrow, will I have to start at the disolving test again??

NVM: I get it now. Each room has to have each puzzle solved.
Last edited by Trilian8 on Thu Mar 06, 2008 2:30 pm, edited 1 time in total.
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Re: Return of Dr. Sloth [Split 10]

#229 Post by forcesinbalance »

This may not be the most obnoxious and wrongheaded thing TNT has ever done to us, but it ranks pretty high up there. Complex, timed team puzzles with no built-in way of coordinating actions, or even communicating in anything approximating realtime? That's not challenge, that's inept design.

Sigh. Still looking for a station that a) has players and b) has players who know the bizarre, obscure things TNT wants us to do.
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Re: Return of Dr. Sloth [Split 10]

#230 Post by cybertrini »

another room cracked!! #652491336 has been revealed as just another copy

I am signing out. I have to get up for work in...2 hours.

G'nite to all, and best of luck. Remember to check Katdragon's IM room @ http://www.chatzy.com/514950204008
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Re: Return of Dr. Sloth [Split 10]

#231 Post by aznchboi627 »

Need a room, anyone free. People keep leaving on the third level.
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Re: Return of Dr. Sloth [Split 10]

#232 Post by butterflygirl »

aznchboi627 wrote:Need a room, anyone free. People keep leaving on the third level.


Room 104 could use another heat tester. :)
Last edited by butterflygirl on Thu Mar 06, 2008 6:12 am, edited 1 time in total.
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Re: Return of Dr. Sloth [Split 10]

#233 Post by laurenb »

For Excel Users (I'm in Excel 2003 on a PC)

Leave A1 and A2 blank

In A3 put =(A1*A1 - A2*A2 + 160000)/800
In A4 put =SQRT(ABS(A1*A1 - A3*A3))


When you start. Drag the singularity to (0,0) and drop it there (make sure you click in the box!) After it does its thing, it will give you a number (in white under the now white blob) put that number in A1.

Drag the new singularity (the black blob) to (400,0) wait for it to do its thing and put the white number in A2

For the final singularity, drag it to (+/- a little) to the (A3, A4) <-- whatever numbers you have in those spaces.

I honestly don't know how you can do this on just a calculator. (sorry guys). I'll be checking back in ~ 1 hr, so if anyone thinks this is problematic (as in, neo will blow me up) uh, let me know?
Last edited by laurenb on Thu Mar 06, 2008 7:12 am, edited 1 time in total.
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Re: Return of Dr. Sloth [Split 10]

#234 Post by amarise »

It IS possible to do this on 3 regular calculators, (that's how many I use. :P ) but you have to be super-fast. There will only be up to 10 seconds left to lock in the co-ords.
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Re: Return of Dr. Sloth [Split 10]

#235 Post by Pickles »

amarise wrote:It IS possible to do this on 3 regular calculators, (that's how many I use. :P ) but you have to be super-fast. There will only be up to 10 seconds left to lock in the co-ords.

3?! Sheesh! That's a lot!

...I don't even know if I have 3 physical calculators in my house.
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Re: Return of Dr. Sloth [Split 10]

#236 Post by AySz88 »

Mxytdvc wrote:Are you guys sure that formula works?

I loaded it into a spread sheet, and neopets says it's wrong...and you'll need an absolute value around y if b^2 is greater the a^2 :).


Yes, we've done it successfully twice now (we just finished #652491336). Make sure you're using "x" and not "b" - you shouldn't be using "b" at all in y's equation.

At least three down, 300 million+ (on average) left to go...

[edit] "we" means the people talking in the chatroom posted earlier in some other page.
Last edited by AySz88 on Thu Mar 06, 2008 6:23 am, edited 2 times in total.
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Re: Return of Dr. Sloth [Split 10]

#237 Post by amarise »

Pickles wrote:
amarise wrote:It IS possible to do this on 3 regular calculators, (that's how many I use. :P ) but you have to be super-fast. There will only be up to 10 seconds left to lock in the co-ords.

3?! Sheesh! That's a lot!

...I don't even know if I have 3 physical calculators in my house.


I use my computer's calcs. :) They can handle bigger numbers, and it's quicker and less cumbersome.
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Re: Return of Dr. Sloth [Split 10]

#238 Post by Trilian8 »

laurenb-I'm trying your formula now. THANK YOU. I just hope I get this right and I hope everyone else does, too.

Of course---now we're waiting for 2 more people.
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Re: Return of Dr. Sloth [Split 10]

#239 Post by Mxytdvc »

AySz88 wrote:
Mxytdvc wrote:Are you guys sure that formula works?

I loaded it into a spread sheet, and neopets says it's wrong...and you'll need an absolute value around y if b^2 is greater the a^2 :).


Yes, we've done it successfully twice now (we just finished #652491336). Make sure you're using "x" and not "b" - you shouldn't be using "b" at all in y's equation.

At least three down, 300 million+ (on average) left to go...

[edit] "we" means the people talking in the chatroom posted earlier in some other page.


I had issues with how it went into the spreadsheet, but I think I got it alright now. Thanks!
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Re: Return of Dr. Sloth [Split 10]

#240 Post by Katdragon »

forcesinbalance wrote:This may not be the most obnoxious and wrongheaded thing TNT has ever done to us, but it ranks pretty high up there. Complex, timed team puzzles with no built-in way of coordinating actions, or even communicating in anything approximating realtime? That's not challenge, that's inept design.

Sigh. Still looking for a station that a) has players and b) has players who know the bizarre, obscure things TNT wants us to do.


For communicating in real-time I've got a chatroom set up:http://www.chatzy.com/514950204008
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