HW Plot Part: Sophie's Lab

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Daze
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HW Plot Part: Sophie's Lab

#1 Post by Daze »

Go to Sophie's Shack and we get to play with Sophie's Lab.
stampsyne
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#2 Post by stampsyne »

Ah, the plants in the lab cabnet are clickable.
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laurenb
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#3 Post by laurenb »

Yay puzzles again!
Daze
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#4 Post by Daze »

Not too sure if I am doing it right, but Sophie asked for 5 grams, so I clicked on Bumroot and took 5 grams.

There are 4 things you can do to it:

- Burn
- Crush
- Soak
- Desiccate

click on one and leave it go for awhile, then click stop.


This is what Sophie wants:
Composite #1:

Quantity: 5 grams
Relevant property: Conjuring
Target value: +55 +/- 5


So far I have:

Bumroot

- Characteristics -

Quantity: 5 grams
Conjuring: +31

so I am still playing with it until I get to 55.
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#5 Post by Cerise »

I guess everyones composites are different. Neat :) I need:

Quantity: 5 grams
Relevant property: Enchantment
Target value: +55 +/- 5


Ive been playing around, and I think Im getting closer to my target. But Im not sure if Im doing it right, or if it will explode in my face and make me start over. Its already told me that my Leafy Slorgblossom cant burn anymore after 101 seconds.
Last edited by Cerise on Thu Nov 09, 2006 3:59 am, edited 1 time in total.
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laurenb
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#6 Post by laurenb »

Mine's:

Quantity: 5 grams
Relevant property: Divination
Target value: +60 +/- 5

I'm using the leafy slorgblossom thingie.
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#7 Post by Bacon »

You can work with all the ingredients at the same time you know!
Daze
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#8 Post by Daze »

I am 51 which is within the +/- 5 range, but nothing has happened. I wonder what I need to do now??


Threw it in the cauldron and got:

Note to self: The smell of burning Meowclops hair is to be avoided at all costs.
:roflol:
Last edited by Daze on Thu Nov 09, 2006 4:06 am, edited 2 times in total.
laurenb
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#9 Post by laurenb »

Daze wrote:I am 51 which is within the +/- 5 range, but nothing has happened. I wonder what I need to do now??


make it a composite, and then throw it in teh cauldron to see what happens
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#10 Post by Daze »

What?!?!

Now I have 2 to make:

Composite #1:

Quantity: 18 grams
Relevant property: Divination
Target value: +45 +/- 5

Composite #2:

Quantity: 25 grams
Relevant property: Enchantment
Target value: +86 +/- 5

Composite 2 cannot contain more than 10 grams of any one basic ingredient.

My Composite's keep changing:
Composite #1:

Quantity: 17 grams
Relevant property: Conjuring
Target value: +41 +/- 5

Composite #2:

Quantity: 25 grams
Relevant property: Power
Target value: +87 +/- 5
Last edited by Daze on Thu Nov 09, 2006 4:11 am, edited 1 time in total.
laurenb
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#11 Post by laurenb »

Daze wrote:What?!?!

Now I have 2 to make:

Composite #1:

Quantity: 18 grams
Relevant property: Divination
Target value: +45 +/- 5

Composite #2:

Quantity: 25 grams
Relevant property: Enchantment
Target value: +86 +/- 5

Composite 2 cannot contain more than 10 grams of any one basic ingredient.


Hey! Mines almost the same except teh second for me is "power" it's hard!
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#12 Post by theonlysaneone »

Wow! I finished one!
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IDB Rater, Pink Inker
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#13 Post by jojoneo »

how???
Daze
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#14 Post by Daze »

I wonder how you work with more than 2 ingredients?

I haven't worked out how to get them to mix together ( or do we have to get them together) o_O


How what!!

If you need help, you will need to add more to your question.


At this point no-one is sure what to do. Go to Sophie's Shack and give it a try and see if you can work it out. :)
Last edited by Daze on Thu Nov 09, 2006 4:23 am, edited 1 time in total.
DiscordantNote
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#15 Post by DiscordantNote »

In the first round, you only work with one composite. Round 2 you work with two.

I've found choosing one ingredient and then performing one action on it over and over again often works. It makes things simple at any rate.
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